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Thursday 19 March 2015

Dark Mirror

((This is my first text walkthrough, and it's one of the shorter, simpler games, so don't judge if it's a bit vague, unclear or confusing... Feedback always helps :))


Developer: TheRexman221
Engine used: RPG Maker VX Ace

Genre: Horror generally, but no jumpscares :)

Duration: About 20-30 mins

Background:
This is the story of a girl named Sam. After the horrific sights she has seen, she must now tell the world what happened inside that house. As Sam recalls her past, frightening images pop into her mind. Sam was only 9-years-old when all of this happened. She now tells her story at the age of fifteen. Inside that house the game of Bloody Mary was played. Her and three other girls peered into the mirror after the chant was told. Soon after, her world enters hell and all hope was lost.

Difficulty rating: About 6/10

Opinion:
Geh... Not really scary, but it's a bit... unsettling, with the creepy atmosphere and story, but it should be okay for all the weak-hearted people and stuff. The game was a bit slow, but that's my computer's fault (Haha.), and it's a good game to play for teatime. Only one ending, creator could've done better. But overall the game is rather well done, not too scary, not too tame. I still can't believe that Sam is only 9 years old.

Game trick/bug solution: When I downloaded the game, one of the files from the ME folder was missing. That file was supposed to be the "Game Over" theme if you get caught by Bloody Mary. 

What I did?

I searched for a creepy song, converted it to MP3, labelled it as: 33_-_quiet_surroundings and put it in the ME folder.

Turns out it even works for Gangnam Style. XD

The theme I'm using now is "Quiet Slumber - Creepy Music Box". It's suitable, but the music starts a bit late, so I wouldn't recommend it. 

Download here:  Dark Mirror

Walkthrough:

[Cutscene (Introduction)]

Objective 1: Talk to all the girls to know what to do.

This is simple enough, approach all the girls and interact with them.

[Short cutscene]

Objective 2: Find the flashlight.

Approach the bottom left door and exit, and descend the staircase. The kitchen is the room to the right, enter and interact with the drawer next to the wooden trashcan.

Objective 3: Meet up with the girls in the bathroom.

Leave the kitchen and ascend the staircase, heading back to the room where you came from. The bathroom is located at the bottom right of the room.

[Short cutscene]

Objective 4: Run.

When Bloody Mary appears, escape the bathroom. (She's quite slow so it's not difficult at all, besides, even if you do touch her, there's a bug in the game where you just walk right through her...) When you reach the bedroom, there are 3 places you can hide:

1) The cabinet in the upper left part of the room.

2) Underneath the bed in the upper right part of the room.

3) Underneath the table at the left side of the room, underneath the cabinet.

You have less than a minute to hide from Bloody Mary, and then she'll break into the room. Once she does so, it's already a confirmed "Game Over". Any attempt to hide in any of the places listed above will not work as Bloody Mary is already present, and you will not be able to exit the room as the door is jammed. Don't worry, Sam will automatically wait for the sound of the door slamming before leaving her hiding place.

Leave the room.

[Very short cutscene]

Approach the entrance door, which is the door at the bottom of the screen, and attempt to open it.

[Extremely short cutscene]

Objective 5: Find Sarah and Lindsey.

Simple. Lindsey is hiding in the kitchen, in the upper right corner. Interact with her.

[Short cutscene]

Objective 6: Find Sarah.

Collect the glowing item inside the trashcan and you will find that it's a key.

Now, leave the kitchen and head up the stairs, you should find a silver-grey door that wasn't there before; the key is for this door. Walk into the new room, which would be rather dark, and interact with the wooden door on the opposite side of the room.

Sam will say that there must be a way to open it, as it is locked. Don't waste your time interacting with everything, because the key is to extinguish all 4 of the candles surrounding the door. She will enter the room and say a short dialogue before calling out for Sarah.

Bloody Mary appears from the darkness and Sam blacks out.

[Cutscene]

Objective 7: Stop Miranda.

Leave the kitchen, ascend the staircase and head straight for the bathroom. (No, there's no time constraint.)

[Cutscene]

- GAME END -

Once again, comments and feedback are greatly appreciated!!! For any problems, please send me a message via Google Hangouts :)









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